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Collaboration framework in the EViE-m platform

机译:EViE-m平台中的协作框架

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摘要

Within the context of a 3D interactive strategy game, the EViE platform allows participants to unlock game features using their knowledge and skills in various thematic areas such as physics, mathematics, etc. By answering questions organized by Educational Objective in stratified levels of difficulty, users gather points which grant them access to desired world elements. Richer world components become increasingly more difficult to access, so that a players' individual (or cumulative if in a group) knowledge, ability and / or dexterity is directly reflected by the level of complication of their virtual world. In the present article we report on the communication architecture of the platform and focus on framework components that allow group activities such as cooperation (within the group to facilitate e.g., collaboration on more difficult problems), (inter-group) competition as well as practice and skill honing activities (in single or in multi-player mode).
机译:在3D互动策略游戏的背景下,EViE平台允许参与者使用他们在各种主题领域(例如物理,数学等)的知识和技能来解锁游戏功能。通过以分层的难度回答教育目标组织的问题,用户收集点数,使他们能够访问所需的世界元素。更加丰富的世界组件变得越来越难以访问,因此玩家的个人(或成组的,如果是累积的)知识,能力和/或敏捷性直接由其虚拟世界的复杂程度反映出来。在本文中,我们报告了该平台的通信体系结构,并着重于框架组件,这些组件允许小组活动,例如合作(小组内部以促进例如在更棘手的问题上的合作),(小组间)竞争和实践和技能磨练活动(在单人或多人游戏模式下)。

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