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A Solving Strategy of Connect6 Based on K-in-a-row Types

机译:基于K-in-a-行类型的Connect6求解策略

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This paper introduces some theories of computer game-theoretical value and proposes a solving strategy of Connect6 based on K-in-a-row types. It also expounds the algorithms that made up the strategy. The strategy includes a move generator based on K-in-a-row types, a calling algorithms strategy (etc. alpha-beta pruning search and threats space search) based on the number of threats and proof-number search. Taking 7×7 Connect6 openings for example, the experimental result shows that the solving strategy is more powerful.
机译:本文介绍了计算机游戏理论价值的一些理论,并提出了基于K-In-Rue类型的Connect6策略。它还阐述了构成策略的算法。该策略包括基于K-In-A行类型的移动发生器,基于威胁和校验号搜索的次数,呼叫算法策略(等alpha-beta修剪搜索和威胁空间搜索)。例如,采用7×7连接6开口,实验结果表明,解决策略更强大。

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