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PROJECTION BASED ADVANCED MOTION MODEL FOR CUBIC MAPPING FOR 360-DEGREE VIDEO

机译:基于投影的360度视频立方映射的高级运动模型

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摘要

This paper proposes a novel advanced motion model to handle the irregular motion for the cubic map projection of 360-degree video. Since the irregular motion is mainly caused by the projection from the sphere to the cube map, we first try to project the pixels in both the current picture and reference picture from unfolding cube back to the sphere. Then through utilizing the characteristic that most of the motions in the sphere are uniform, we can derive the relationship between the motion vectors of various pixels in the unfold cube. The proposed advanced motion model is implemented in the High Efficiency Video Coding reference software. Experimental results demonstrate that quite obvious performance improvement can be achieved for the sequences with obvious motions.
机译:本文提出了一种新颖的先进运动模型,用于处理360度视频的立方地图投影的不规则运动。由于不规则运动主要由从球体到立方体地图的投影引起的,因此我们首先尝试将当前图片和参考图片中的像素展开,从展开立方体回到球体。然后通过利用球体中的大多数运动的特性是均匀的,我们可以从展开立方体中的各种像素的运动矢量之间的关系。所提出的先进运动模型是在高效视频编码参考软件中实现的。实验结果表明,对于具有明显运动的序列,可以实现相当明显的性能改善。

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