首页> 外文会议>International conference on human-computer interaction >Extreme Motion Based Interaction for Enhancing Mobile Game Experience
【24h】

Extreme Motion Based Interaction for Enhancing Mobile Game Experience

机译:基于极限运动的互动,可增强手机游戏体验

获取原文

摘要

In this paper, we propose to enact interaction by "extreme" motion involving multiple body parts and thereby maximize the whole body experience. By detecting the relative movements among multiple body parts, rather than an extended motion of just a single body part, the extreme motion can be contained within the personal space (not to disturb others around). Such a scheme was tested on a simple mobile game and compared to interfaces that were based on conventional touch interface and absolute motion detection. Experimental results showed that while incorporating extreme "relative" motion resulted in higher level of excitement and user experience by involving more body parts, the control performance significantly suffered (due to the head movements).
机译:在本文中,我们建议通过涉及多个身体部位的“极限”运动来实现交互作用,从而使整个身体体验最大化。通过检测多个身体部位之间的相对运动,而不是检测单个身体部位的伸展运动,可以将极端运动包含在个人空间内(不会打扰周围的其他人)。这种方案已在简单的手机游戏上进行了测试,并与基于常规触摸界面和绝对运动检测的界面进行了比较。实验结果表明,虽然结合了极端的“相对”运动,但涉及到更多的身体部位却导致了更高水平的兴奋感和用户体验,但由于头部运动,控制性能显着下降。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号