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Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation

机译:站起来,英雄! :在拥挤的公共交通上常设人民的娱乐

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There are quite many commuters who are forced to keep standing on crowded public transportation in Japan, and they often feel fatigue and frustration. Stand Up, Heroes! (SUH) is an EELF-based gamification system to motivate commuters to keep standing. In SUH, they have their own avatars which grow according to their time of standing. As the result of a twelve-week practical evaluation, it is found that SUH can stimulate commuters' motivation during first eight weeks. Growing-up avatars are most effective for stimulation and fun. However, some participants cannot feel fun or stimulation for standing from SUH, because their public transportation which they get on is not so crowded that they can seat on the transportation.
机译:有许多通勤者被迫继续站在日本拥挤的公共交通,他们经常感到疲劳和挫折。站起来,英雄! (SUH)是一种基于家种的游戏系统,可激励通勤者继续站立。在苏,他们拥有自己的头像,根据他们的站立时间而生长。由于持续十二个实际评估的结果,发现SUH可以在前八周刺激通勤者的动机。成长的头像对刺激和乐趣最有效。然而,一些参与者不能感到乐趣或刺激苏州,因为他们所接受的公共交通并不是那么拥挤,他们可以在交通工具上座位。

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