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Towards Portable Multi-camera High Definition Video Capture Using Smartphones

机译:朝着使用智能手机的便携式多摄像头高清视频捕获

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Real-time tele-immersion requires low latency and synchronized multi-camera capture. Prior high definition (HD) capture systems were bulky. We investigate the suitability of using flocks of smartphone cameras for tele-immersion. Smartphones integrate capture and streaming into a single portable package. However, they archive the captured video into a movie. Hence, we create a sequence of H.264 movies and stream them. Capture delay is reduced by minimizing the number of frames in each movie segment. However, fewer frames reduces compression efficiency. Also, smartphone video encoders do not sacrifice video quality to lower the compression latency or the stream size. On an iPhone 4S, our application that uses published APIs streams 1920x1080 videos at 16.5 fps with a delay of 712 ms between a real-life event and displaying an uncompressed bitmap of this event on a local laptop. Note that the bulky Cisco Tandberg required 300 ms delay. Stereoscopic video from two unsynchronized smartphones also showed minimal visual artifacts in an indoor setting.
机译:实时远程浸入需要低延迟和同步的多摄像机捕获。现有的高清晰度(HD)捕获系统庞大。我们调查使用智能手机摄像机的适用性进行远程浸泡。智能手机将捕获和流集集成到单个便携式包中。但是,他们将捕获的视频存档到电影中。因此,我们创建了一系列H.264电影并将其流流。通过最小化每个电影段中的帧数来减少捕获延迟。但是,帧更少降低压缩效率。此外,智能手机视频编码器不会牺牲视频质量以降低压缩延迟或流大小。在iPhone 4s上,我们的应用程序,它使用发布的API流为1920x1080视频,以16.5 fps在现实寿命事件之间延迟为712 ms,并在本地笔记本电脑上显示此事件的未压缩位图。请注意,庞大的Cisco Tandberg需要300毫秒延迟。来自两个非同步智能手机的立体视频也显示了室内环境中的最小视觉伪影。

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