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Towards Portable Multi-camera High Definition Video Capture Using Smartphones

机译:迈向使用智能手机的便携式多摄像机高清视频捕获

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Real-time tele-immersion requires low latency and synchronized multi-camera capture. Prior high definition (HD) capture systems were bulky. We investigate the suitability of using flocks of smartphone cameras for tele-immersion. Smartphones integrate capture and streaming into a single portable package. However, they archive the captured video into a movie. Hence, we create a sequence of H.264 movies and stream them. Capture delay is reduced by minimizing the number of frames in each movie segment. However, fewer frames reduces compression efficiency. Also, smartphone video encoders do not sacrifice video quality to lower the compression latency or the stream size. On an iPhone 4S, our application that uses published APIs streams 1920x1080 videos at 16.5 fps with a delay of 712 ms between a real-life event and displaying an uncompressed bitmap of this event on a local laptop. Note that the bulky Cisco Tandberg required 300 ms delay. Stereoscopic video from two unsynchronized smartphones also showed minimal visual artifacts in an indoor setting.
机译:实时远程沉浸要求低延迟和同步多摄像机捕获。先前的高清(HD)捕获系统体积庞大。我们调查了使用智能手机摄像头群进行远程浸入的适用性。智能手机将捕获和流传输集成到单个便携式包装中。但是,他们将捕获的视频存档到电影中。因此,我们创建了一系列H.264电影并将其流式传输。通过最小化每个电影片段中的帧数来减少捕获延迟。但是,较少的帧会降低压缩效率。此外,智能手机视频编码器不会牺牲视频质量来降低压缩延迟或流大小。在iPhone 4S上,我们的应用程序使用已发布的API以16.5 fps的速度流1920x1080视频,在真实事件与在本地笔记本电脑上显示该事件的未压缩位图之间的延迟为712 ms。请注意,笨重的Cisco Tandberg需要300毫秒的延迟。来自两个不同步的智能手机的立体视频在室内环境中也显示出最小的视觉伪影。

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