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Virtual Makeup: Foundation, Eye Shadow and Lipstick Simulation

机译:虚拟化妆:基础,眼影和口红模拟

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Realistic makeup simulation can be used to create interactive virtual environments where users can try makeup products in a fast, low-cost and flexible way. Most existing makeup simulators are not appropriate for interactive applications because they don't allow the realistic application of specific products interactively or are based on fixed makeup styles that depend on the same pose and lighting conditions of predefined makeup templates. This paper introduces a new method for makeup simulation that receives a picture with a clean (no makeup) face, and decomposes the facial region into several frequency bands. Each band is processed individually to conceal or enhance facial texture and color features that can be affected by makeup. A specific makeup product is defined by a set of properties that change the texture and color features. To allow the interaction among several makeup products, the method uses a layered representation that can mimic the application of a sequence of products. We present a real-time implementation of the method that simulates the application of foundation, eye shadow and lipstick. The software was developed in C++ and can process one high resolution (1018x990) facial image in about 80 ms and one low resolution (640x480) in about 30ms.
机译:现实化妆模拟可用于创建交互式虚拟环境,用户可以以快速,低成本和灵活的方式尝试化妆产品。大多数现有化妆模拟器不适合交互式应用程序,因为它们不允许以依赖于预定义构成模板的相同姿势和照明条件的固定化妆样式,以允许特定产品的现实应用。本文介绍了一种新的化妆模拟方法,该模拟用干净(无化妆)面接收图像,并将面部区域分解成几个频带。每个频段都是单独处理的,以隐藏或增强可能受到构成影响的面部质地和颜色特征。特定化妆产品由一组改变纹理和颜色特征的一组属性定义。为了允许多种化妆产品之间的相互作用,该方法使用分层表示,可以模拟应用一系列产品的应用。我们提出了模拟基础,眼影和口红的应用的方法的实时实现。该软件是在C ++中开发的,并且可以在大约80毫秒和一个低分辨率(640x480)中处理一个高分辨率(1018x990)面部图像,在约30ms中。

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