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A Comparative Study on Preprocessing Methods for Object Tracking in Sports Events

机译:体育赛事中对象跟踪预处理方法的比较研究

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Due to the development of machine learning, interest in automatic recognition of objects in videos is increasing. In the sports field, there is a growing demand for a technology for automatically recognizing and tracking various objects in a sports game video. However, it is very difficult to recognize and track an object without proper preprocessing due to its small size and large sports field. In this paper, we compare background substraction and edge detection, which are typical preprocessing methods for automatic recognition and tracking of objects in sports images, and analyze advantages and disadvantages of each method.
机译:由于机器学习的发展,兴趣在视频中自动识别对象正在增加。在运动场,对一种在体育游戏视频中自动识别和跟踪各种对象的技术越来越大。然而,由于其小尺寸和大型运动场,因此很难识别和跟踪物体而无需适当的预处理。在本文中,我们比较背景底屑和边缘检测,这是用于自动识别和跟踪运动图像中对象的典型预处理方法,并分析每个方法的优缺点。

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