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Managing P2P services via the IMS

机译:通过IMS管理P2P服务

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摘要

The benefits of peer-to-peer (P2P) systems as vehicles for information dissemination and virtual collaboration are overwhelming. They beat the conventional client-server (C-S) approach in terms of scalability, availability, and network efficiency, to mention a few benefits (see slide 2). Nevertheless, from the management point of view, existing P2P systems are not commercially viable. Key problems are: Operator bypass and legality. P2P services can be easily offered by third-party providers beyond the network operator's ability to control them (simple examples are Skype [1] (offering P2P communication services) and BitTorrent [2] (offering P2P file sharing services). Operator bypass poses problems in terms of management of resources. It is very hard (if not impossible) to monitor and control the traffic incurred by a P2P system, which leads to resource saturation and poor performance (in fact many network providers and campus networks rate limit or even block P2P traffic). The other problem is that the openness and lack of control of existing P2P systems leads more and more often to copyright infringement and lawsuits [3] - i.e., current P2P systems are not suited to distributing copyrighted digital material. Business models and charging. Charging schemes conventionally used in the Telco domain are based on well-known revenue sharing models, interconnection principles and charging mechanisms. These cannot be easily ported onto current P2P systems which bypass the operator (bullet 1) and are self-managed. An effective model based on incentives is adopted in our work. Interoperability. Current P2P systems are mainly proprietary and do not interoperate with each other. Initiatives for standardizing P2P platforms have so far not lead to any definite solution. Lack of interoperability defies the very purpose of P2P - i.e. having a system where any terminal can share resources - and considerably limits their ubiquity. Our P2P-IMS prototype indicates a possible way forward, since the IMS is already the service provisioning platform of choice. Mobile friendliness. Current P2P systems are heavyweight and not suited to thin mobile terminals. This is a considerable limitation given the commercial trends and developments in the area of mobile networks. Our prototype works on mobile UMTS terminals, bringing the power of P2P to the mobile user. Working with a major network operator, we have developed a new approach to managed, operator-mediated P2P service provisioning. Our prototype is built as a new service component of the IP Multimedia Subsystem (IMS) [5], the standardized service provisioning platform of choice of the operators. Here we illustrate the benefits of this approach which brings the advantages of existing P2P systems into the realms of the operator, the service provider, and the digital media production and distribution companies. Our prototype can also be seen as a way to demonstrate how the IMS can be P2P-enabled. The current IMS is based on a C-S architecture and is therefore it not geared for the deployment of large-scale P2P services.
机译:点对点(P2P)系统作为信息传播和虚拟协作的车辆的好处是压倒性的。它们在可扩展性,可用性和网络效率方面击败了传统的客户端 - 服务器(C-S)方法,提及一些优点(请参阅幻灯片2)。然而,从管理观点来看,现有的P2P系统不可行。关键问题是:操作员绕过和合法性。 P2P服务可以通过网络运营商控制它们的能力轻松提供(简单示例是Skype [1](提供P2P通信服务)和BitTorrent [2](提供P2P文件共享服务)。操作员旁路带来问题在资源管理方面。它非常努力(如果不是不可能的),可以监控和控制P2P系统产生的流量,这导致资源饱和度和性能不佳(实际上许多网络提供商和校园网络率限制甚至阻止P2P流量)。另一个问题是,对现有P2P系统的开放性和缺乏控制越来越多地引发侵权和诉讼[3] - 即当前的P2P系统不适合分发受版权保护的数字材料。商业模式和充电。传统上用于电信领域的充电方案基于众所周知的收入共享模型,互连原理和充电机制。这些不能是EASI LY移植到电流P2P系统上,绕过操作员(子弹1)并自动管理。我们的工作采用了基于激励措施的有效模型。互操作性。目前的P2P系统主要是专有的,不会互相互操作。标准化P2P平台的举措迄今已导致任何明确的解决方案。缺乏互操作性无视P2P - 即的目的 - 即拥有任何终端可以共享资源的系统 - 并且大大限制了他们的无处不在。我们的P2P-IMS原型表示可能的方式前进,因为IMS已经是所选服务供应平台。移动友好。目前的P2P系统是重量级,不适合薄移动终端。考虑到移动网络领域的商业趋势和发展,这是一个相当大的限制。我们的原型适用于移动UMTS终端,将P2P的功率带到移动用户。与主要网络运营商合作,我们开发了一种新的管理,操作员介绍的P2P服务供应方法。我们的原型是作为IP多媒体子系统(IMS)[5]的新服务组件,标准化的服务供应平台的选择。在这里,我们说明了这种方法的好处,这将现有的P2P系统成为运营商,服务提供商和数字媒体生产和分销公司的领域的优势。我们的原型也可以被视为演示如何启用IMS的方式。当前IMS基于C-S架构,因此它不适用于部署大规模P2P服务。

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