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Reconstructing Shape from Dictionaries of Shading Primitives

机译:从着色基元字典重构形状

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Although a lot of research has been performed in the field of reconstructing 3D shape from the shading in an image, only a small portion of this work has examined the association of local shading patterns over image patches with the underlying 3D geometry. Such approaches are a promising way to tackle the ambiguities inherent in the shape-from-shading (SfS) problem, but issues such as their sensitivity to non-lambertian reflectance or photometric calibration have reduced their real-world applicability. In this paper we show how the information in local shading patterns can be utilized in a practical approach applicable to real-world images, obtaining results that improve the state of the art in the SfS problem. Our approach is based on learning a set of geometric primitives, and the distribution of local shading patterns that each such primitive may produce under different reflectance parameters. The resulting dictionary of primitives is used to produce a set of hypotheses about 3D shape; these hypotheses are combined in a Markov Random Field (MRF) model to determine the final 3D shape.
机译:尽管在从图像的阴影重建3D形状的领域中进行了很多研究,但这项工作的一小部分已经研究了图像斑块上的局部阴影图案与底层3D几何形状的关联。这种方法是解决从阴影形状(SfS)问题中固有的歧义的一种有前途的方法,但是诸如对非朗伯反射性的敏感性或光度校准之类的问题已降低了其在现实世界中的适用性。在本文中,我们展示了如何以适用于现实世界图像的实用方法利用局部阴影图案中的信息,从而获得改善SfS问题中现有技术水平的结果。我们的方法基于学习一组几何图元,以及每个此类图元在不同反射率参数下可能产生的局部阴影图案的分布。生成的图元字典用于生成有关3D形状的一组假设;这些假设在马尔可夫随机场(MRF)模型中组合起来,以确定最终的3D形状。

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