quality of service; interference (signal); ad hoc networks; antenna arrays; power control; multi-access systems; game theory; iterative methods; distributed power-allocation and signal-shaping game; multiple-antenna ad-hoc networks; multiple-access interference; power control; signal-shaping problem; multi-antenna noncooperative terminals; spatially colored MAI; multi-antenna interference channel model; noncooperative strategic game model; Nash equilibrium under best effort; contracted QoS policies; iterative algorithms;
机译:多天线“ ad hoc”网络竞争性最优吞吐量最大化的分布式功率分配和信号整形游戏
机译:多天线“ ad hoc”网络竞争性最优吞吐量最大化的分布式功率分配和信号整形游戏
机译:关于认知无线电Ad-hoc网络的干扰感知路由游戏
机译:受多址干扰影响的多天线自组织网络的分布式功率分配和信号整形游戏
机译:多天线无线网络中的干扰管理
机译:分布式节点调度具有ad-hoc网络的可调权重因子
机译:低复杂度分布式调度的无线ad-Hoc网络中的超图干扰模型