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On-the-Fly Service Construction with Prototypes

机译:用原型的乘坐服务建筑

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In spite of the enormous attention that automated service composition has attracted in the recent past, and the large number of approaches that has been developed, these approaches are rarely put into practice and deployed for real-world problems. In light of the increasing demand for an automated construction of services in various domains, this is a somewhat surprising observation. In fact, in domains such as automated machine learning and cloud gaming, both users and providers of software are highly interested in running services that are created in an on-the-fly manner. This paper presents PROSECO, a framework that aims at closing this gap by creating running services from simple queries specifiable by end-users relying on predefined prototypes. To show the applicability of PROSECO, we instantiated it for three highly heterogeneous domains: automated machine learning, cloud gaming, and information integration.
机译:尽管自动化服务组成在最近的过去吸引的巨大关注和开发的大量方法中,这些方法很少付诸实践并部署现实世界问题。鉴于对各个领域的自动建设的需求不断增加,这是一个令人惊讶的观察。事实上,在自动化机器学习和云游戏等域中,软件的用户和提供者都非常感兴趣地运行以在线方式创建的服务。本文呈现Proseco,该框架旨在通过创建从依靠预定义原型的最终用户可指定的简单查询创建运行服务来关闭此差距。为了展示Proseco的适用性,我们将其实例化为三个高度异构域:自动化机器学习,云游戏和信息集成。

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