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Constraint solving approach based on Differential Evolution Algorithm for geo-visualization variant design method

机译:基于差分演化算法的地理可视化变体设计方法约束解决方法

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Current environment of geo-visualization still has some disadvantages which mainly are: visualization entity model is not easy to be bui system software cannot support rapid modification and effectively reuse of former results; system platform cannot support consistency maintenance of visualization models. The theory and method of variant design, which has a public optimization feature, was proposed in this paper to get a better solution than parametric design method. The kernel concept of variant design and parametric design is “constraint solving” for constraint adding, deleting and maintenance. Based on the synthetic analysis and comparison of various constraint solving algorithms, the geometric constraint solving method based on Differential Evolution Algorithm (DEA) was introduced. The relative system function model and DEA procedure were put forward. Case studies of some typical graphics designs were discussed. The result indicates that variant design method can be effective in building the flexible generation environment for representation and visualization modeling of geo-spatial information.
机译:目前的地理形象化环境仍然具有一些缺点,主要是:可视化实体模型不易构建;系统软件无法支持快速修改,有效地重用以前的结果;系统平台无法支持可视化模型的一致性维护。在本文中提出了具有公共优化特征的变体设计的理论和方法,以获得比参数化设计方法更好的解决方案。变体设计和参数设计的内核概念是“约束解决”,用于约束,删除和维护。基于各种约束求解算法的合成分析和比较,介绍了基于差分演化算法(DEA)的几何约束求解方法。提出了相对系统功能模型和DEA程序。讨论了一些典型图形设计的案例研究。结果表明,变体设计方法可以有效地构建用于地球空间信息的表示和可视化建模的灵活生成环境。

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