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The design and implementation of the multi-screen interaction service architecture for the Real-Time streaming media

机译:实时流媒体的多屏幕交互服务体系结构的设计和实现

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With the development of the Networks Convergence in China, the multi-screen interaction has been nearer and nearer to us. In order to build a unified service platform which supports the multi-screen interaction, A general application architecture is proposed for the Real-Time streaming media, which supports various platform and terminal. By employing virtual reality, MPEG-4 CODEC, interprocess communication technology and Real-Time streaming media transmission protocol, the Real-Time streaming media system is implemented, which verified the feasibility of the application architecture for multi-screen interaction service.
机译:随着中国网络融合的发展,多屏互动越来越离我们越来越近。为了构建支持多屏交互的统一服务平台,提出了一种实时流媒体的通用应用架构,该架构支持各种平台和终端。通过采用虚拟现实,MPEG-4 CODEC,进程间通信技术和实时流媒体传输协议,实现了实时流媒体系统,验证了多屏交互服务应用体系结构的可行性。

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