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Stratify Mobile App Reviews: E-LDA Model Based on Hot 'Entity' Discovery

机译:Stratify移动应用程序评论:基于热门“实体”发现的E-LDA模型

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Recent literatures have illustrated approaches that can automatically extract informative content from noisy mobile app reviews, however the key information such as feature requests, bug reports etc., retrieved by these methods are still mixed and what users really care about the app remains unknown to developers. In this paper we propose a novel model SAR: Stratify App Reviews, providing developers information about users' real reaction toward apps. SAR stratifies informative reviews into different layers, grouping the reviews based on what users concern, and we also develop a method to compute the user general sentiment on each entity. The model performs user-oriented analytics from raw reviews by (i) first extracting entities from each review, identifying hot entities of the app that users mostly care about, (ii) then stratifying all the reviews into different layers according to hot entities with a four-layer Bayes probability method, (iii) and finally computing user sentiments on hot entities. We conduct experiments on three genres of apps i.e. Games, Social, and Media, the result shows that SAR could identify different hot entities with respect to the specific categories of apps, and accordingly, it can stratify relevant reviews into different layers, the sentiment value of each entity can also represent users' satisfaction well, we also compared the result with human analysis, with the similar accuracy, the SAR can speed up the overall analysis automatically. Our model can help developers quickly understand what entities of the app users mostly care about, and how do they react to these entities.
机译:最近的文献已经说明了可以自动从嘈杂的移动应用程序评论中提取信息内容的方法,但是这些方法检索的功能请求,错误报告等的关键信息仍然混合,并且用户真正关心的用户对开发人员仍然是未知的。在本文中,我们提出了一部小型模型SAR:STRATIFY APP评论,为用户提供有关用户对应用的真实反应的信息。 SAR STRATIF评价不同层数,根据用户关注的方式进行分组,我们还开发了一种计算每个实体的用户一般情绪的方法。该模型通过(i)首次从每次评论中提取实体的原始评论从RAW评论中执行面向用户的分析,识别用户主要关心的应用程序的热门实体,然后根据具有的热实体将所有审查分解为不同的层次。四层贝叶斯概率方法,(iii),最后计算热实体的用户情绪。我们在三种应用程序中进行实验,即游戏,社交和媒体,结果表明,SAR可以关于特定类别的应用程序识别不同的热门实体,因此,它可以将相关审查分为不同层,情感值每个实体也可以代表用户的满意度,我们还将结果与人类分析进行了比较,具有类似的准确性,SAR可以自动加速整体分析。我们的模型可以帮助开发人员快速了解应用用户主要关心的实体,以及如何对这些实体做出反应。

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