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DIBR based multi-view generator circuit and chip design

机译:基于DIBR的多视图发生器电路和芯片设计

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摘要

We used DIBR (Depth Image Based Rendering) conversion technology to generate multiple virtual images by a specific sub-pixel corresponding to architecture of multi-view image. The multi-view generation system can be divided into four sessions. We use reference image and corresponding depth image to generate the multiple virtual-views through DIBR conversion technology. When the input depth image is not precise enough, causing the edges of objects misplaced, by adding the object edge restoration algorithm to raise the efficiency of hole-filling. Then, we will enhance the multi-view image quality by effectively fill the hole in the image. Finally, we can synthesize the multi-view virtual image to show a three-dimensional verisimilitude effect multi- view images. Our method adopts edge restoration algorithm to enhance the quality of multi-view images. Besides, we design a hardware architecture to implement multi-view generation system for real time processing, and thus can be applied to portable electronic devices.
机译:我们使用DIBR(基于深度图像的渲染)转换技术通过对应于多视图图像的体系结构的特定子像素生成多个虚拟图像。多视图生成系统可分为四个会话。我们使用参考图像和相应的深度图像来通过DIBR转换技术生成多个虚拟视图。当输入深度图像不够精确时,通过添加对象边缘恢复算法来引起空穴填充效率的对象的边缘误报。然后,我们将通过有效地填充图像中的孔来增强多视图图像质量。最后,我们可以综合多视图虚拟映像来显示三维真证效果多视图图像。我们的方法采用边缘恢复算法来增强多视图图像的质量。此外,我们设计了一种用于实现实时处理的多视图生成系统的硬件架构,因此可以应用于便携式电子设备。

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