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High Visual Quality Anaglyph Production

机译:高视觉质量浮雕作品

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摘要

Anaglyph stereo provides a portable and inexpensive way to view stereoscopic images. Rendering anaglyph, however, often suffers from ghosting which results from the viewer's one eye receiving a weaker version of the image aimed for the other eye. In this paper, we present a novel approach to reduce ghosting in anaglyph that does not rely on power spectra of a monitor or on transmission spectra of anaglyph glasses. First, we measure the ghosting effect by the red lightness difference between a stereo pair and visual saliency estimate. Then, we formulate ghosting reduction as an energy minimization problem, which can be efficiently solved using a standard linear solver. Experimental results show that our method not only successfully reduces ghosting in anaglyph but also produces images that appear almost ordinary to the naked eye which improves the backward-compatibility of anaglyph.
机译:立体浮雕立体图像提供了一种便携式且廉价的方式来查看立体图像。但是,渲染浮雕通常会出现重影,这是由于观看者的一只眼睛接收到针对另一只眼睛的较弱版本的图像而导致的。在本文中,我们提出了一种新颖的方法来减少浮雕中的重影,该方法不依赖于监视器的功率谱或浮雕眼镜的透射谱。首先,我们通过立体声对和视觉显着性估计之间的红色亮度差来测量重影效果。然后,我们将重影降低公式化为能量最小化问题,可以使用标准的线性求解器有效地解决该问题。实验结果表明,我们的方法不仅成功地减少了浮雕中的重影,而且还产生了肉眼几乎看不见的图像,从而改善了浮雕的向后兼容性。

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