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Acting, Playing, or Talking about the Story:An Annotation Scheme for Communication during Interactive Digital Storytelling

机译:表演,播放或谈论故事:交互式数字故事讲述中的交流注释方案

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In this paper we investigate the communication of children playing with an interactive digital storytelling system. What users say during their interaction with a digital storytelling system can tell us much about how they relate to the characters and how engrossed they are in the storytelling activity. We propose a communication annotation scheme that combines ideas about framing from research on pretend play and role-playing games, and use it to analyse children's utterances gathered in a small-scale user experiment. Our results show that certain kinds of communication are prevalent among the children's interactions. We conclude that this can be attributed to the design of our system, and we envisage future use of the annotation scheme to inform the design of other interactive storytelling systems.
机译:在本文中,我们调查了使用交互式数字讲故事系统玩耍的孩子的交流情况。用户在与数字叙事系统进行交互时所说的话可以告诉我们很多有关角色与角色的关系以及他们对叙事活动的投入程度的信息。我们提出了一种通信注释方案,该方案将假装游戏和角色扮演游戏研究中的构架思想相结合,并使用它来分析在小规模用户实验中收集到的儿童话语。我们的结果表明,某些类型的交流在孩子的互动中很普遍。我们得出结论,这可以归因于我们系统的设计,并且我们设想将来可以使用注释方案来告知其他交互式讲故事系统的设计。

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