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An Effective Shape-Texture Weighted Algorithm for Multi-view Face Tracking in Videos

机译:一种有效的形状纹理加权算法在视频中的多视图脸部跟踪

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In this paper, an effective face tracking algorithm based on the combination of shape and texture information is proposed. The edge map is used to represent the shape of a face, while the texture information is characterized by the local binary pattern (LBP). As the face patterns to be tracked in consecutive frames are highly correlated, an accurate tracking can be achieved by searching for the shortest weighted feature distance between the face pattern and the possible face candidates. The weights of the shape and texture can be adapted for real-time tracking. Both the edge map and the LBP can, to a certain extent, alleviate the illumination effect. Moreover, skin-color-like objects will not be falsely tracked as a face. Our proposed algorithm complements the AdaBoost face detection algorithm to form a multi-view face-tracking system. Experimental results show that our algorithm can track faces in varying poses (tilted or rotated) in real time.
机译:本文提出了一种基于形状和纹理信息组合的有效面部跟踪算法。边缘图用于表示面部的形状,而纹理信息的特征在于局部二进制模式(LBP)。由于要在连续帧中进行跟踪的面部图案是高度相关的,可以通过搜索面部图案和可能的面部候选之间的最短加权特征距离来实现精确的跟踪。形状和纹理的重量可以适用于实时跟踪。在一定程度上,边缘图和LBP都可以减轻照明效果。此外,皮肤颜色样物体不会被错误地被错误地被搁置。我们所提出的算法补充了Adaboost面部检测算法形成多视图面部跟踪系统。实验结果表明,我们的算法可以实时跟踪各种姿势(倾斜或旋转)的面。

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