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Redrawing the Landscape of Designing for, with and by Users

机译:重绘设计,与用户设计的景观

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Human-centred design, UX, codesign, and open development have been proliferating rapidly during the last two decades. However, the landscape of designing for, with and by users remains rather confusing for many practitioners and researchers alike. This is because the terrain is covered by a jungle of over 1000 methods, techniques and approaches. If there ever was a method availability problem, it has certainly by now given away to method selection problem: sorting out which approach might suit the particular project and company in question. Using the wrong method is a waste of money and resources. Our 15 year research program on how design for, with and by users is done in real life settings indicates that practitioners use approaches they happen to be acquainted with, and neglect obvious possibilities which those they are less familiar to them. Whilst this makes sense in terms of the competences that companies and public organizations have with respect to conducting design for, with and by users, it is far from optimal.
机译:以人为本的设计,UX,CodeSign和开放开发在过去二十年中一直在迅速增长。然而,为许多从业者和研究人员而设计的设计景观仍然令人困惑。这是因为地形由1000多种方法,技术和方法的丛林覆盖。如果有的是一种方法可用性问题,它肯定是现在给予方法选择问题:整理哪种方法可能适合有问题的特定项目和公司。使用错误的方法是浪费金钱和资源。我们的15年的研究计划如何在现实生活中设计和用户在现实生活中完成,表明从业者使用他们恰好熟悉的方法,忽视了它们对它们不太熟悉的可能性。虽然这在公司和公共组织对用户和用户进行设计方面的竞争者方面有意义,但它远非最佳。

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