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Research of Public Opinion Spread Based on Non-rational Game

机译:基于非理性博弈的舆论传播研究

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In recent years, social networks of various type emerge continuously, on which the public opinion spread attracted wider interest. For the public opinion spread, game theory is utilized to model it from the rational game and non-rational game aspects. Later the game analysis is integrated into the network state conversion (NSC) model to experiment on more real situation. Through large amount of simulation experiments, we conclude that, in contrast with rational game, non-rational game can control the spreading speed and the scope of public opinion dissemination and have lower computation complexity. The game analysis can successfully transplant into NSC model, which maintains its inherent nature unchanged.
机译:近年来,各种类型的社交网络不断涌现,舆论传播引起了广泛的关注。对于舆论传播,利用博弈论从理性博弈和非理性博弈两个方面对博弈论进行建模。稍后,将游戏分析集成到网络状态转换(NSC)模型中,以对更真实的情况进行实验。通过大量的仿真实验,我们得出结论,与理性博弈相比,非理性博弈可以控制传播速度和舆论传播范围,并具有较低的计算复杂度。博弈分析可以成功地移植到NSC模型中,从而保持其固有性质不变。

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