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An Game Theory Based Online Incentive Mechanism for Participatory Sensing

机译:基于博弈论的参与式传感在线激励机制

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Participatory sensing is a new paradigm which takes advantage of pervasive devices to efficiently collect data and has shown its great potential in various applications. To achieve good service quality for a participatory sensing application, incentive mechanisms are necessary to attract enough participants. Most existing mechanisms mainly apply for the offline scenario where all users report their strategic types in advance. On the contrary, we focus on a more realistic scenario where users arrive online in a random order and design an online incentive mechanism based on cooperation game theory. First, we analyze the profits of participants and publisher. Then, a cooperation game model is provided, this model takes privacy, reputation and power state into consideration, aims at maximizing both the profits of participants and publisher at the same time. Through solving the model, we can get the online incentive strategy. At last, we evaluate the effectiveness of the proposed online incentive mechanisms, the results showed that our strategy has an excellent performance.
机译:参与式感应是一种新的范例,它利用普遍的设备来有效地收集数据,并在各种应用中显示出它的巨大潜力。为实现参与式传感申请的良好服务质量,需要激励机制来吸引足够的参与者。大多数现有机制主要适用于所有用户提前报告其战略类型的离线方案。相反,我们专注于用户以随机顺序在线到达的更现实的情景,并根据合作博弈论设计一个在线激励机制。首先,我们分析参与者和出版商的利润。然后,提供了一个合作游戏模型,此模型考虑了隐私,声誉和电力状态,旨在同时最大限度地提高参与者和出版商的利润。通过解决模型,我们可以获得在线激励策略。最后,我们评估了拟议的在线激励机制的有效性,结果表明,我们的战略表现出色。

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