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Towards a new ITU-T recommendation for subjective methods evaluating gaming QoE

机译:对评估游戏QoE的主观方法的新ITU-T建议书

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This paper reports on activities in Study Group 12 of the International Telecommunication Union (ITU-T SG12) to define a new Recommendation on subjective evaluation methods for gaming Quality of Experience (QoE). It first resumes the structure and content of the current draft which has been proposed to ITU-T SG12 in September 2014 and then critically discusses potential gaming content and evaluation methods for inclusion into the upcoming Recommendation. The aim is to start a discussion amongst experts on potential evaluation methods and their limitations, before finalizing a Recommendation. Such a recommendation might in the end be applied by non-expert users, hence wrong decisions in the evaluation design could negatively affect gaming QoE throughout the evaluation.
机译:本文关于国际电信联盟(ITU-T SG12)研究组12中的活动报告了关于游戏经验质量(QoE)的主观评估方法的新建议。它首先恢复了2014年9月向ITU-T SG12提出的当前草案的结构和内容,然后批评潜在的游戏内容和纳入即将到来的建议的评估方法。在最终确定建议之前,目的是在潜在的评估方法和局限性上开始讨论。这种建议可能最终由非专家用户应用,因此评估设计中的错误决策可能会对整个评估产生负面影响游戏QoE。

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