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Influence of depth rendering on the quality of experience for an autostereoscopic display

机译:深度渲染对自动立体显示器体验质量的影响

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Autostereoscopic displays simplify the presentation of 3D content because they do not require any glasses and they allow the perception of motion parallax. While the perception of depth is certainly an added value, the technical rendering process of the current display technology also introduces artifacts. For the viewer, the tradeoff may be expressed in terms of quality of experience. However, quality of experience assessment related to 3D is still an open issue. Towards this goal, several original subjective test methods are proposed and compared that are meant for assessing the quality of experience. A split-screen setup simultaneously displays a 2D and a 3D presentation. The observers vote according to their preference in terms of quality of experience. In four experiments, the influence of the depth rendering process is evaluated. The results indicate that the degradation by the depth rendering process may easily dominate the added value of depth in a content specific manner.
机译:自动立体显示器简化了3D内容的演示,因为它们不需要任何眼镜,并且它们允许对运动视差的感知。虽然深度的感知肯定是附加值,但是当前显示技术的技术渲染过程也介绍了工件。对于观众,权衡可以在经验质量方面表达。但是,与3D相关的经验评估质量仍然是一个开放问题。为此目标,提出了几种原始主观测试方法,并比较了评估经验质量的旨在进行比较。拆分屏幕设置同时显示2D和3D呈现。观察员根据经验质量方面的偏好投票。在四个实验中,评估深度渲染过程的影响。结果表明,深度渲染过程的劣化可以容易地以内容特定方式占据附加的深度值。

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