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ClippyScript: A Programming Language for Multi-Domain Dialogue Systems

机译:ClippyScript:一种用于多域对话系统的编程语言

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The past year has witnessed the revival of spoken dialogue sys tems. As these systems become multi-domain and more ubiq uitous, the efficient scripting of dialogues increases in impor tantance. As of today, statistical approaches to dialogue control are not yet feasible; the problem remains quite firmly one of manual coding. This paper describes an object-oriented programming lan guage that we have christened ClippyScript, which is aimed at the rapid manual scripting of multi-domain dialogue systems. Only four main keywords-MODULE, SLOTS, GRAMMAR, and ACTIONS-plus a concept of focus provide the necessary abstractions for language understanding, dynamic grammars, hierarchical slot filling, multiple domains, access to data ser vices, and performing of the dialogue goal. The language's ex pressive power is further boosted by the ability of embedding code snippets in a high-level programming language (C#).
机译:过去一年见证了口语对话系统的复兴。随着这些系统变得多域化和普及化,对话的有效脚本会增加重要性。截至今天,对话控制的统计方法尚不可行。这个问题仍然是手动编码中的一个。本文介绍了一种我们称为ClippyScript的面向对象的编程语言,该语言旨在快速手动编写多域对话系统的脚本。只有四个主要关键字-MODULE,SLOTS,GRAMMAR和ACTIONS-再加上焦点概念为语言理解,动态语法,分层槽填充,多个域,访问数据服务以及实现对话目标提供了必要的抽象。通过在高级编程语言(C#)中嵌入代码段的能力,进一步增强了该语言的表达能力。

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