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Appliance of neural networks in Basketball - Basketball board for Basketball Referees

机译:神经网络在篮球 - 篮球委员会裁判篮球板

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What is presented in this paper is a solution that bears large applicable values depending on implementation and realization. The paper describes the methods and the developed software which, based on the action and the movement of the ball, using the neural network, determines the movement of a basketball referee on the court, in order to gain the best view of the action. The solution is developed in Microsoft Visual Studio 2010, written in the programming language C#, reffering to AForge .NET Framework for the support in the aspects of configuring, training and usage of neural networks. AForge .NET Framework is published with LGPL v3 licence.
机译:本文提出的是根据实施和实现,提供大量适用价值的解决方案。本文描述了使用神经网络的动作和球的动作和运动的方法和开发的软件决定了篮球裁判在球场上的运动,以获得行动的最佳视图。该解决方案是在Microsoft Visual Studio 2010中开发的,以编程语言C#编写,重新浏览到Aforge .NET Framework,以支持神经网络的配置,培训和使用的支持。 Aforge .NET Framework用LGPL V3许可证发布。

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