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Using a KG-Copy Network for Non-goal Oriented Dialogues

机译:使用KG-Copy网络以实现非目标面向对话

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Non-goal oriented, generative dialogue systems lack the ability to generate answers with grounded facts. A knowledge graph can be considered an abstraction of the real world consisting of well-grounded facts. This paper addresses the problem of generating well-grounded responses by integrating knowledge graphs into the dialogue system's response generation process, in an end-to-end manner. A dataset for non-goal oriented dialogues is proposed in this paper in the domain of soccer, conversing on different clubs and national teams along with a knowledge graph for each of these teams. A novel neural network architecture is also proposed as a baseline on this dataset, which can integrate knowledge graphs into the response generation process, producing well articulated, knowledge grounded responses. Empirical evidence suggests that the proposed model performs better than other state-of-the-art models for knowledge graph integrated dialogue systems.
机译:非目标导向,生成对话系统缺乏与接地事实产生答案的能力。知识图可以被认为是由良好的事实组成的现实世界的抽象。本文通过以端到端的方式将知识图形集成到对话系统的响应生成过程中,解决了产生了良好的响应的问题。在足球领域的本文中提出了一个非目标面向对话的数据集,在其他团队中与不同的俱乐部和国家队交往,以及这些团队的知识图。新颖的神经网络架构也被提出为该数据集的基线,这可以将知识图形集成到响应生成过程中,产生良好的阐述,知识接地响应。经验证据表明,拟议的模型比知识图形集成对话系统更好地表现优于其他最先进的模型。

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