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Efficient Color Constancy with Local Surface Reflectance Statistics

机译:局部表面反射率统计的高效色彩恒定

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The aim of computational color constancy is to estimate the actual surface color in an acquired scene disregarding its illuminant. Many solutions try to first estimate the illuminant and then correct the image with the illuminant estimate. Based on the linear image formation model, we propose in this work a new strategy to estimate the illuminant. Inspired by the feedback modulation from horizontal cells to the cones in the retina, we first normalize each local patch with its local maximum to obtain the so-called locally normalized reflectance estimate (LNRE). Then, we experimentally found that the ratio of the global summation of true surface reflectance to the global summation of LNRE in a scene is approximately achromatic for both indoor and outdoor scenes. Based on this substantial observation, we estimate the illuminant by computing the ratio of the global summation of the intensities to the global summation of the locally normalized intensities of the color-biased image. The proposed model has only one free parameter and requires no explicit training with learning-based approach. Experimental results on four commonly used datasets show that our model can produce competitive or even better results compared to the state-of-the-art approaches with low computational cost.
机译:计算颜色恒定的目的是估计所获得的场景中的实际表面颜色,无视其光源。许多解决方案尝试首先估计光源,然后用发光估计校正图像。基于线性图像形成模型,我们提出了这项工作来估计光源的新策略。通过从水平细胞到视网膜中的锥体的反馈调制灵感,我们首先将每个本地补丁用其局部最大值标准化,以获得所谓的局部标准化反射率估计(LNRE)。然后,我们通过实验发现,对于室内和室外场景,真正的表面反射率全球对LNRE全球总和的总和的比率。基于这种实质性观察,我们通过计算强度总和与颜色偏置图像的局部标准化强度的全球总和的总和的比率来估计光源。所提出的模型只有一个免费参数,不需要用基于学习的方法进行显式培训。对于四个常用数据集的实验结果表明,与计算成本低的最先进的方法相比,我们的模型可以产生竞争力甚至更好的结果。

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