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Design strategy for robotic spines of Androids with a natural postural appearance

机译:自然姿势外观的Androids机器人刺的设计策略

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This paper presents a design strategy for simple robotic spines for androids with a natural upper-body postural appearance. The strategy allows us to develop a robotic spine with a minimum number of required movable joints, granting androids the ability to adapt natural upper-body postures while performing various gestures. In this study, by restricting the motion of the spine to sagittal plane for simplicity, the minimum number of required movable joints was determined using measured human spinal motion data. The error between the measured data and the model with a limited number of movable joints was calculated and the required number of joints was determined depending on its value. The efficacy of the proposed design strategy was validated through impression evaluation with five subjects. We also developed a prototype with four movable joints using low-cost mass produced parts.
机译:本文为Androids具有自然上半身姿势外观的简单机器人刺的设计策略。该策略使我们能够开发一个机器人脊柱,最小数量的所需的可移动关节,授予Androids在进行各种手势时适应自然上半身姿势的能力。在本研究中,为了简单起见,通过将脊柱的运动限制在矢状平面上,使用测量的人脊动作数据确定所需可动接头的最小数量。计算数据和具有有限数量可移动关节的模型之间的误差并根据其值确定所需的关节数。通过与五个科目的印象评估验证了所提出的设计策略的效果。我们还开发了一种使用低成本质量产生的四个可移动接头的原型。

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