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Disparity map using suboptimal cost with dynamic programming

机译:使用具有动态编程的次优成本的差异图

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1D optimization methods based on dynamic programming (DP) stereo are of practical interest because it can reconstruct an observed 3D optical surface very quickly and thus has potential for real-time applications. While being efficient, its performance is far from the state of the art because the vertical consistency between the scanlines is not enforced. 1D optimization based on dynamic programming for stereo correspondence is re-examined by applying it to the vertical consistency between the scanlines as opposed to the individual scanlines. To do this, a pixel is allowed to have a disparity with possibly sub-optimal cost for it in two directions. Thus, the proposed algorithm is a truly global optimization method because disparity estimate at one pixel depends on the disparity estimates at all the other pixels, unlike the scanline based methods. Proposed algorithm is evaluated on the benchmark Middlebury database. The algorithm is very simple, so the proposed algorithm should be a good candidate for real time implementation. The results are considerably better than that of the scanline based methods. While the results are not the state of the art, the proposed algorithm offers a good trade off in terms of accuracy and computational efficiency.
机译:基于动态编程(DP)立体声的1D优化方法是实际兴趣的,因为它可以非常快速地重建观察到的3D光学表面,因此具有实时应用的可能性。虽然有效,但其性能远非最先进的状态,因为扫描线之间的垂直一致性未被强制执行。基于动态编程的1D优化通过将其应用于扫描线之间的垂直一致性而不是单独的扫描线来重新检查。为此,允许像素在两个方向上具有可能的子最优成本。因此,与基于扫描线的方法不同,所提出的算法是真正的全局优化方法,因为一个像素处的视差估计取决于所有其他像素处的视差估计。在基准Middlebury数据库中评估了所提出的算法。该算法非常简单,因此所提出的算法应该是实时实现的好候选者。结果比基于扫描线的方法更好。虽然结果不是现有技术,但所提出的算法在准确性和计算效率方面提供了良好的折衷。

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