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To Trust or Not: A Security Signaling Game Between Service Provider and Client

机译:信任与否:服务提供商和客户之间的安全信令游戏

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In this paper, we investigate the interactions between a service provider (SP) and a client, where the client does not have complete information about the security conditions of the service provider. The environment includes several resources of the service provider, a client who sends requests to the service provider, and the signal generated by the service provider and delivered to the client. By taking into account potential attacks on the service provider, we develop an extended signaling game model, where the prior probability of the signaling game is determined by the outcome of a normal form game between an attacker and the service provider as a defender. Our results show different equilibria of the game as well as conditions under which these equilibria can take place. This will eventually help the defender to select the best defense mechanism against potential attacks, given his knowledge about the type of the attacker.
机译:在本文中,我们调查服务提供商(SP)和客户端之间的交互,客户端没有关于服务提供商安全条件的完整信息。环境包括服务提供商的多个资源,该资源是向服务提供商发送请求的客户端以及服务提供商生成的信号并传递给客户端。通过考虑对服务提供商的潜在攻击,我们开发了一个扩展的信令游戏模型,其中信令游戏的现有概率由攻击者和服务提供商作为后卫之间的正常形式游戏的结果确定。我们的结果显示了游戏的不同均衡以及这些均衡可能发生的条件。鉴于他对攻击者类型的了解,这最终将帮助后卫选择最佳防御机制免受潜在攻击的影响。

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