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Crosstalk Measurements of Shutter Glasses 3D Displays

机译:快门眼镜3D显示器的串扰测量

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Crosstalk is probably one of the main perceptual factors contributing to perceived image quality and visual comfort. The Video Quality Experts Group (VQEG) within their 3D video quality project is specifying a practical measurement procedure that will produce consistent results across laboratories. This paper is part of that effort. Two different method of measuring cross talk on shutter glasses stereo displays have been studied. One is based on time average luminance measurements and the other on temporal measurements. The results show that crosstalk is roughly 0.5% but that there are differences in the crosstalk between the two eyes in the shutter glasses.
机译:串扰可能是影响感知图像质量和视觉舒适度的主要感知因素之一。视频质量专家组(VQEG)在其3D视频质量项目中指定了一种实际的测量程序,该程序将在实验室之间产生一致的结果。本文是该工作的一部分。已经研究了两种测量快门式眼镜立体显示器上的串扰的方法。一种基于时间平均亮度测量,另一种基于时间测量。结果表明,串扰约为0.5%,但是快门眼镜中两只眼睛之间的串扰存在差异。

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