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Sound field sharing system based on boundary surface control principle

机译:基于界面控制原理的声场共享系统

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The current telecommunication systems, e.g. the telephone, transmit only a 1-channel audio signal; therefore, it could not transmit spatial information. However, if the system transmits accurate spatial information, users can communicate with each other as if they were in the same place. On the other hand, we could reconstruct the 3-D sound space accurately by using a boundary surface control (BoSC) based sound reproduction system. In this paper, first, we describe the "sound field sharing (SFS)" system in which multiple BoSC-based sound reproduction systems are connected through the Internet. The SFS system consists of one server and two or more clients. Using the SFS system, users can perceive the other speaker's facing angle and feel "in-the-same-room" presence during their conversation. To evaluate the performance of the SFS system, subjective assessments were carried out. The results show that subjects can distinguish the facing angle of their conversational partners. Next, we describe an approach to reduce the numbers of loudspeakers and microphones. The BoSC-based sound reproduction system we have constructed consists of 62 full-range loudspeakers, 8 subwoofers and 70 microphones. The system requires huge computational complexity and transmission bandwidth. We reduced the numbers of loudspeakers and microphones by using the Gram-Schmidt orthogonalization and evaluated the degradation caused by this reduction. The results of the sound image localization tests in the horizontal plane show that there is no statistically significant difference between the BoSC-based sound reproduction system consisting of 62 loudspeakers and the one with 24 loudspeakers.
机译:当前的电信系统,例如电话,仅发送1声道音频信号;因此,它无法传输空间信息。但是,如果系统传输准确的空间信息,则用户可以像在同一地点一样相互通信。另一方面,通过使用基于边界表面控制(BoSC)的声音再现系统,我们可以准确地重建3-D声音空间。在本文中,首先,我们描述了“声场共享(SFS)”系统,其中多个基于BoSC的声音再现系统通过Internet连接。 SFS系统由一台服务器和两个或多个客户端组成。使用SFS系统,用户可以在交谈过程中感知另一个讲话者的面对角度,并感觉“在同一房间内”。为了评估SFS系统的性能,进行了主观评估。结果表明,对象可以区分其会话伙伴的面对角度。接下来,我们描述一种减少扬声器和麦克风数量的方法。我们构建的基于BoSC的声音再现系统包括62个全频扬声器,8个超低音扬声器和70个麦克风。该系统需要巨大的计算复杂度和传输带宽。我们通过使用Gram-Schmidt正交化减少了扬声器和麦克风的数量,并评估了这种减少所导致的降级。在水平平面上进行声像定位测试的结果表明,在基于BoSC的由62个扬声器组成的声音再现系统和具有24个扬声器的声音再现系统之间,在统计上没有显着差异。

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