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Guess Who? Enriching the Social Graph through a Crowdsourcing Game

机译:猜猜是谁?通过众包游戏丰富社交图谱

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Despite the tremendous popularity of social network sites both on the web and within enterprises, the relationship information they contain may be often incomplete or outdated. We suggest a novel crowdsourcing approach that uses a game to help enrich and expand the social network topology. The game prompts players to provide the names of people who have a relationship with individuals they know. The game was deployed for a one-month period within a large global organization. We provide an analysis of the data collected through this deployment, in comparison with the data from the organization's social network site. Our results indicate that the game rapidly collects large volumes of valid information that can be used to enrich and reinforce an existing social network site's data. We point out other aspects and benefits of using a crowdsourcing game to harvest social network information.
机译:尽管社交网络站点在Web上和企业内部都非常受欢迎,但是它们包含的关系信息可能经常不完整或过时。我们建议一种新颖的众包方法,该方法使用游戏来帮助丰富和扩展社交网络拓扑。游戏会提示玩家提供与他们认识的人有关系的人的名字。该游戏在一个大型的全球性组织中部署了一个月的时间。与组织的社交网站中的数据相比,我们提供了对通过此部署收集的数据的分析。我们的结果表明,该游戏迅速收集了大量有效信息,这些信息可用于丰富和增强现有社交网站的数据。我们指出了使用众包游戏收集社交网络信息的其他方面和好处。

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