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Adaptive AI to play tower defense game

机译:自适应AI玩塔防游戏

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Adaptive algorithms give a way to solve a problem through successive attempts, without needing much information about a solution. The purpose of a tower defense game is to place towers that will kill enemies before they can reach the end of a fixed path. Using adaptive algorithms for a tower defense game allows the AI to not require any information about the types of towers and the layout of the path. This paper discusses a simplified algorithm to this problem (using only one type of tower), and possible extensions to this algorithm that would include multiple tower types and other modifications.
机译:自适应算法提供了一种通过连续尝试来解决问题的方法,而无需有关解决方案的大量信息。塔防游戏的目的是放置可以杀死敌人的塔,然后敌人才能到达固定路径的尽头。在塔防游戏中使用自适应算法可使AI不需要任何有关塔的类型和路径布局的信息。本文讨论了针对此问题的简化算法(仅使用一种类型的塔),并讨论了对该算法的可能扩展,其中包括多种塔类型和其他修改。

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