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A game-theoretic approach for optimizing intrusion detection strategy in WSNs

机译:WSN中优化入侵检测策略的博弈论方法

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Due to the limited capabilities of sensor nodes in Wireless Sensor Networks (WSNs) in terms of computation, communication, and energy, selecting the profitable detection strategy for lowering resources consumption determines whether the IDS can be used practically. The signaling game is used to set up an intrusion detection game modeling the interactions between a malicious sensor node and an IDS agent, and its equilibriums are found for optimal detection strategy. The stage intrusion-detection game at each individual time slot is showed in aspects of its player's utilities and the mixed-strategy Bayesian Nash equilibrium BNE. As the game evolves, the stage intrusion detection game is developed into a multi-stage dynamic intrusion detection game in which the beliefs on malicious sensor node can be updated based on Bayesian rules. Depending on the current belief, the best response strategy for the IDS agent can be gained based on the Perfect Bayesian equilibrium (PBE). The simulation results have shown the effectiveness of the proposed games, thus, the IDS agents are able to select optimal strategy to defend the malicious sensor node's actions.
机译:由于无线传感器网络(WSN)中传感器节点在计算,通信和能量方面的功能有限,因此选择有利可图的检测策略以降低资源消耗将决定IDS是否可以实际使用。信令游戏用于建立入侵检测游戏,该游戏对恶意传感器节点和IDS代理之间的交互进行建模,并找到其平衡点以实现最佳检测策略。在每个单独的时间段上的阶段入侵检测游戏都从其玩家的效用和混合策略贝叶斯纳什均衡BNE方面进行了展示。随着游戏的发展,阶段入侵检测游戏已发展为多阶段动态入侵检测游戏,其中可以基于贝叶斯规则更新对恶意传感器节点的看法。根据当前的信念,可以基于完美贝叶斯均衡(PBE)获得IDS代理的最佳响应策略。仿真结果表明了所提出游戏的有效性,因此,IDS代理能够选择最佳策略来防御恶意传感器节点的行为。

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