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Improving 3D Reconstruction for Digital Art Preservation

机译:改善数字艺术保存的3D重建

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Achieving a high fidelity triangle mesh from 3D digital reconstructions is still a challenge, mainly due to the harmful effects of outliers in the range data. In this work, we discuss these artifacts and suggest improvements for two widely used volumetric integration techniques: VRIP and Consensus Surfaces (CS). A novel contribution is a hybrid approach, named IMAGO Volumetric Integration Algorithm (IVIA), which combines strengths from both VRIP and CS while adds new ideas that greatly improve the detection and elimination of artifacts. We show that IVIA leads to superior results when applied in different scenarios. In addition, IVIA cooperates with the hole filling process, improving the overall quality of the generated 3D models. We also compare IVIA to Poisson Surface Reconstruction, a state-of-the-art method with good reconstruction results and high performance both in terms of memory usage and processing time.
机译:从3D数字重建中获得高保真三角形网格仍然是一个挑战,主要是由于范围数据中异常值的有害影响。在这项工作中,我们讨论了这些工件,并提出了对两种广泛使用的体积积分技术的改进:VRIP和共识表面(CS)。一种新颖的贡献是一种称为IMAGO体积积分算法(IVIA)的混合方法,该方法结合了VRIP和CS的优势,同时增加了可大大改善伪影检测和消除的新思路。我们证明,将IVIA应用于不同场景时会产生更好的结果。此外,IVIA与孔填充过程合作,提高了生成的3D模型的整体质量。我们还将IVIA与Poisson Surface Reconstruction进行了比较,这是一种在内存使用和处理时间方面都具有良好的重建结果和高性能的最新方法。

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