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Strategy Purification(Extended Abstract)

机译:策略纯化(扩展摘要)

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摘要

There has been significant recent interest in computing good strategies for large games. Most prior work involves computing an approximate equilibrium strategy in a smaller abstract game, then playing this strategy in the full game. In this paper, we present a modification of this approach that works by constructing a deterministic strategy in the full game from the solution to the abstract game; we refer to this procedure as purification. We show that purification, and its generalization which we call thresholding, lead to significantly stronger play than the standard approach in a wide variety of experimental domains. One can view these approaches as ways of achieving robustness against one's own lossy abstraction.
机译:最近人们对计算大型游戏的良好策略有着极大的兴趣。大多数先前的工作涉及在较小的抽象游戏中计算近似均衡策略,然后在完整游戏中玩此策略。在本文中,我们提出了对这种方法的修改,该方法通过在从解决方案到抽象游戏的完整游戏中构建确定性策略来起作用。我们将此过程称为纯化。我们证明了纯化及其一般化(我们称为阈值化)在各种实验领域中都比标准方法具有更强的发挥作用。可以将这些方法视为实现针对自己的有损抽象的鲁棒性的方法。

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