首页> 外文会议>Annual ACM symposium on user interface software and technology;UIST 2010 >SqueezeBlock: Using Virtual Springs in Mobile Devices for Eyes-Free Interaction
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SqueezeBlock: Using Virtual Springs in Mobile Devices for Eyes-Free Interaction

机译:SqueezeBlock:在移动设备中使用虚拟弹簧实现无眼交互

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Haptic feedback provides an additional interaction channel when auditory and visual feedback may not be appropriate. We present a novel haptic feedback system that changes its elasticity to convey information for eyes-free interaction. SqueezeBlock is an electro-mechanical system that can realize a virtual spring having a programmatically controlled spring constant. It also allows for additional haptic modalities by altering the Hooke's Law linear-elastic force-displacement equation, such as non-linear springs, size changes, and spring length (range of motion) variations. This ability to program arbitrarily spring constants also allows for "click" and button-like feedback. We present several potential applications along with results from a study showing how well participants can distinguish between several levels of stiffness, size, and range of motion. We conclude with implications for interaction design.
机译:当听觉和视觉反馈可能不合适时,触觉反馈会提供额外的交互渠道。我们提出了一种新颖的触觉反馈系统,该系统改变了其弹性以传达信息,实现了无眼互动。 SqueezeBlock是一种机电系统,可以实现具有程序控制的弹簧常数的虚拟弹簧。通过更改胡克定律线性弹性力-位移方程,例如非线性弹簧,尺寸变化和弹簧长度(运动范围)变化,它还允许附加的触觉模态。这种对弹簧常数进行任意编程的功能还允许“单击”和类似按钮的反馈。我们提供了几种潜在的应用以及一项研究结果,该研究表明参与者可以很好地区分僵硬,大小和运动范围的几个级别。我们以交互设计的含义作为结论。

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