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Fast Collision Detection Based On Projection Parallel Algorithm

机译:基于投影并行算法的快速碰撞检测

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This paper describes a fast collision detection algorithm based on projection and parallel. We make irregular three-dimensional objects project to be regular two-dimensional objects in two-dimensional plane and carry on collision detection by combining with spatial projection transformation method, This method improved Ming C. IJin algorithm and Lin-Canny algorithm, so that three-dimensional objects can be detected by the orthographic projection accurately. We distributed two-dimensional projection lists in different computer nodes to sort by combining with parallel, filtering, carrying on intersection collision detection, so accelerate the speed of collision detection.
机译:本文描述了一种基于投影和并行的快速碰撞检测算法。我们将不规则的三维物体投影成二维平面上的正则二维物体,并结合空间投影变换方法进行碰撞检测,该方法对Ming C. IJin算法和Lin-Canny算法进行了改进,使三个正交投影可以准确地检测到三维物体。我们将二维投影列表分布在不同的计算机节点中,通过与并行,过滤相结合进行分类,进行交叉路口碰撞检测,从而加快了碰撞检测的速度。

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