首页> 外文会议>International conference on swarm intelligence;ICSI 2010 >GPU-Based Parallelization Algorithm for 2D Line Integral Convolution
【24h】

GPU-Based Parallelization Algorithm for 2D Line Integral Convolution

机译:基于GPU的2D线积分卷积并行化算法

获取原文

摘要

GPU (Graphics Processing Unit) technology provides an efficient method for parallel computation. This paper will present a GPU-based Line Integral Convolution (LIC) parallel algorithm for visualization of discrete vector fields to accelerate LIC algorithm. The algorithm is implemented with parallel operations using Compute Unified Device Architecture (CUDA) programming model in GPU. The method can provide up to about 50x speed-up without any sacrifice on solution quality, compared to conventional sequential computation. Experiment results show that it is useful for in-time remote visualization of discrete vector fields.
机译:GPU(图形处理单元)技术为并行计算提供了一种有效的方法。本文将提出一种基于GPU的线积分卷积(LIC)并行算法,用于可视化离散矢量场以加速LIC算法。该算法是使用GPU中的计算统一设备架构(CUDA)编程模型通过并行操作实现的。与传统的顺序计算相比,该方法可以提供高达约50倍的加速速度,而不会牺牲解决方案质量。实验结果表明,该方法对于离散矢量场的实时远程可视化很有用。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号