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NUMERICAL SIMULATION OF HIGH SPEED PENETRATION INTO CONCRETE BY STEEL PROJECTILES

机译:高速钢侵彻混凝土的数值模拟

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During the high speed penetration process, there is an upper limit velocity for the rigid body penetration theory. When the impact velocity excess the critical value, the distortion and eroding of projectile must be considered, and the penetration depth will decrease. In this paper, the high speed concrete penetration by steel projectile are simulated using the LS-DYNA programme. The plastic kinematic hardening model (P-K model) is used for the steel projectile and the contact and eroding between the projectile and the concrete target are controlled. The numerical simulation results show the critical limit velocity really exists for blunting and eroding projectile. The greater the initial impact velocity increase, the severer the projectile nose shape change and eroding become, the penetration depth will reduce. By contrasting the numerical simulation results with the experimental results, the steel projectile model parameters are chosen to simulate the high velocity penetration into concrete. At last, the penetration ability of three type's projectiles is analyzed by the numerical simulation using the chosen model parameters.
机译:在高速穿透过程中,刚体穿透理论有一个上限速度。当冲击速度超过临界值时,必须考虑弹丸的变形和腐蚀,并且穿透深度将减小。在本文中,使用LS-DYNA程序模拟了钢弹丸对混凝土的高速渗透。将塑性运动硬化模型(P-K模型)用于钢弹丸,并控制弹丸与混凝土靶之间的接触和腐蚀。数值模拟结果表明,对于钝化和侵蚀弹丸而言,确实存在临界极限速度。初始冲击速度增加得越大,弹头的鼻子形状变化和侵蚀变得越严重,则穿透深度将减小。通过将数值模拟结果与实验结果进行对比,选择钢弹丸模型参数来模拟高速渗透到混凝土中。最后,利用所选择的模型参数,通过数值模拟对三种弹丸的穿透能力进行了分析。

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