首页> 外文会议>17th IEEE International Conference on Image Processing >Intermediate cubic-panorama synthesis based on triangular re-projection
【24h】

Intermediate cubic-panorama synthesis based on triangular re-projection

机译:基于三角重投影的中间立方全景图合成

获取原文

摘要

Image-based rendering (IBR) techniques provide a powerful tool for implementing free navigation in image-based virtual environments. Panoramas can produce an immersive and omnidirectional display of the virtual environment. This paper addresses the synthesis of virtual intermediate cubic panoramas given several reference panoramas. A 2D/3D complex triangular meshing representation of the scene is used to render the desired view, which involves solving a variety of visibility issues due to occlusion and disocclusion. The generalized disparity-based homography transformation can project these 2D/3D triangles onto the desired view in the sense of perspective accuracy. In addition, special measures are taken to handle the difficulties caused by the edge discontinuity of cubic panoramas. The experimental results show that we can obtain photo-realistic virtual images with high fidelity, indicating this is an effective approach for virtual cubic-panorama synthesis.
机译:基于图像的渲染(IBR)技术为在基于图像的虚拟环境中实现免费导航提供了强大的工具。全景图可以产生虚拟环境的身临其境的全方位显示。本文介绍了给定多个参考全景图的虚拟中间立方全景图的合成。场景的2D / 3D复杂三角形网格表示用于渲染所需的视图,这涉及解决由于遮挡和遮挡而引起的各种可见性问题。基于视差精度的广义基于视差的单应变换可以将这些2D / 3D三角形投影到所需的视图上。此外,还采取了特殊措施来处理由立方全景图的边缘不连续性引起的困难。实验结果表明,我们可以获得高逼真度的逼真的虚拟图像,表明这是一种有效的虚拟立方全景合成方法。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号