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Genetic algorithms and the art of Zen

机译:遗传算法与禅宗艺术

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摘要

In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commercial puzzle game known as Zen Puzzle Garden (ZPG). We describe the game in detail, before presenting a suitable encoding scheme and fitness function for candidate solutions. We then compare the performance of the genetic algorithm with that of the A* algorithm. Our results show that the GA is competitive with informed search in terms of solution quality, and significantly out-performs it in terms of computational resource requirements. We conclude with a brief discussion of the implications of our findings for game solving and other “real world” problems.
机译:在本文中,我们提出了一种新颖的遗传算法(GA)解决方案,用于解决一个简单却具有挑战性的商业益智游戏,称为Zen Puzzle Garden(ZPG)。在介绍适用于候选解决方案的合适编码方案和适应度函数之前,我们将详细描述游戏。然后,我们将遗传算法的性能与A *算法的性能进行比较。我们的结果表明,就解决方案质量而言,遗传算法在信息搜索方面具有竞争优势,在计算资源需求方面,其性能明显优于其。最后,我们简要讨论了我们的发现对解决游戏和其他“现实世界”问题的影响。

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