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A developed Dijkstra algorithm and simulation of urban path search

机译:改进的Dijkstra算法和城市路径搜索模拟

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A developed Dijkstra shortest path search algorithm is proposed through improving data structure, preprocessing to remove redundant vertices and setting the search region sequence. The average running time before and after improvement is compared and analyzed through the simulation tests. The results show that the developed Dijkstra shortest path search algorithm can improve storage efficiency and reduce meaningless operation, shorten the operation time and increase search space and time complexity.
机译:通过改进数据结构,进行预处理以去除多余的顶点并设置搜索区域序列,提出了一种改进的Dijkstra最短路径搜索算法。通过模拟测试对改进前后的平均运行时间进行了比较和分析。结果表明,所开发的Dijkstra最短路径搜索算法可以提高存储效率,减少无意义的运算,缩短运算时间,增加搜索空间和时间复杂度。

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