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Dynamic Maps for Future Navigation Systems: Agile Design Exploration of User Interface Concepts

机译:未来导航系统的动态地图:用户界面概念的敏捷设计探索

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Maps have traditionally been used to support orientation and navigation. Navigation systems shift the focus from printed maps to interactive systems. The key goal of navigation systems is to simplify specific tasks, e.g. route planning or route following. While users of navigation systems need less skills in navigation specific activities, e.g. reading maps or manual route planning, they must now interact with the user interface of the navigation device, which requires a different set of skills. Current navigation systems aim to simplify the interaction by providing interfaces that use basic interaction mechanisms (e.g. button based interfaces on a touch-screen), exploiting the fact that many users are already familiar with such techniques. In the presentation of the information most navigation systems employ map-like displays, possibly combined with additional information, again to exploit familiarity. While such an approach can help with early adoption, it can also limit usefulness and usability. There is, however, a large opportunity to improve input, output and functionality of navigation systems. In this paper we expand a model of classical map based communication to identify possibilities where "dynamic maps" can enhance map based communication in navigation systems. We report on how an agile design exploration process was applied to examine the design space spanned by the new model and to develop system probes. We discuss the user feedback and its implications for future interface concepts for navigation systems.
机译:传统上,地图一直用于支持方向和导航。导航系统将重点从印刷地图转移到交互式系统。导航系统的主要目标是简化特定任务,例如路线规划或路线跟随。虽然导航系统的用户在导航特定活动中需要的技能较少,例如在阅读地图或手动路线规划时,它们现在必须与导航设备的用户界面进行交互,这需要一套不同的技能。当前的导航系统旨在通过利用许多用户已经熟悉这种技术的事实,提供使用基本交互机制的界面(例如,触摸屏上的基于按钮的界面)来简化交互。在信息的表示中,大多数导航系统都使用类似地图的显示,并可能与其他信息结合,以再次利用其熟悉性。尽管这种方法可以帮助及早采用,但它也可能限制实用性和可用性。但是,存在很大的机会来改善导航系统的输入,输出和功能。在本文中,我们扩展了基于经典地图的通信模型,以识别“动态地图”可以增强导航系统中基于地图的通信的可能性。我们报告了如何应用敏捷设计探索过程来检查新模型所涵盖的设计空间并开发系统探针。我们讨论了用户反馈及其对导航系统未来界面概念的影响。

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