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Two-stage N-person Prisoner's Dilemma with Social Preferences: Extended Abstract

机译:两阶段N人囚犯的社会偏好的困境:扩展摘要

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We examine two-stage games where all players choose the parameters of social preferences at the first stage and play the n-person prisoner's dilemma at the second stage with perfect and imperfect information. This model expresses situations where players can choose how much they depend on the other players' payoffs. In this model, we get the following results. If the game has perfect information, cooperation among all players can be attained in an equilibrium by punishing a deviating player. If each player plays the n-person prisoner's dilemma without knowing the choices of the other players at the first stage, cooperation among a constant number of players can be attained in an equilibrium. In addition, we study two-stage games where all players choose how much they are concerned with the social welfare at the first stage and play the n-person prisoner's dilemma at the second stage. We show that when the players are more concerned with the minimum payoff, the number of players who cooperate at the second stage in an equilibrium weakly decreases.
机译:我们检查所有玩家在第一阶段选择社会偏好参数的两级游戏,并在第二阶段在第二阶段发挥N-Person囚犯的困境,完美和不完美的信息。此模型表示玩家可以选择他们依赖其他玩家的回报的情况。在此模型中,我们得到以下结果。如果游戏有完善的信息,则通过惩罚偏转球员,所有玩家之间的合作可以在均衡中获得。如果每个玩家在不知道在第一阶段的其他玩家的选择的情况下扮演N人囚犯的困境,则可以在均衡中获得恒定数量的球员之间的合作。此外,我们研究了两阶段的游戏,所有球员在第一阶段选择他们对社会福利的关注,并在第二阶段发挥N-Person囚犯的困境。我们表明,当玩家更关注最低的回报时,在均衡效率下在第二阶段合作的玩家数量弱。

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