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New Winning Strategies for the Iterated Prisoner's Dilemma

机译:迭代囚犯困境的新胜利策略

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In the iterated prisoner's dilemma game, new successful strategies are regularly proposed especially outperforming the well-known tit for tat strategy. New forms of reasoning have also recently been introduced to analyse the game. They lead W. Press and F. Dyson to a double infinite family of strategies that-theoretically-should all be efficient strategies. We study and confront using severals experimentation the main strategies introduced since the discovery of tit for tat. The iterated prisoner's dilemma is a game that leads to understand various basic truths about social behaviour and how cooperation between entities is established and evolves. Several studies have led to consider other strategies than the famous tit for tat. We have begun to make a balance of the situation with the desire to reach clear and as unbiased as possible conclusions. Our method is based on three main ideas, each converging on robust results. (1) Confronting the candidate strategies on the principle of the tournament (mainly for information) and the method of ecological competition which gives results independent from initial conditions. (2) Using sets of strategies in which all strategies of a particular class (eg using the last move of past of each player) are in competition. This method of complete classes avoids any subjective choice. (3) Taking a phased approach by not trying to find the best of all strategies in absolute terms, but by combining the results of progressive massive confrontation experiments.
机译:在迭代囚犯的困境游戏中,经常提出新的成功策略,特别是优于众所周知的TAT策略。最近还引入了新的推理形式来分析游戏。他们带领W.新闻和F. Dyson到一个双重无限家庭的战略,理论上 - 应该是高效的策略。我们使用激烈的实验研究和面对,自Tat发现以来引入的主要策略。迭代的囚犯的困境是一个导致了解社会行为的各种基本真理以及实体之间的合作如何建立和发展。几项研究导致其他策略比着名的TAT。我们已经开始平衡局面的愿望,以达到清晰,并且尽可能无偏见。我们的方法基于三个主要思想,每个主要思想都在稳健的结果上。 (1)根据锦标赛的原则(主要是资料)和生态竞争方法面临候选战略,与初始条件无关的生态竞争方法。 (2)使用特定类别的所有策略(例如,使用每个玩家过去的最后移动)的策略都在竞争中。这种完整类的方法避免了任何主观选择。 (3)采取相位的方法,不要试图以绝对的术语找到最好的所有策略,而是通过组合逐步大规模对抗实验的结果。

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