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Hardware-based Agent Modelling: Event-Driven Reactive Architecture (EDRA)

机译:基于硬件的代理模型:事件驱动的反应架构(EDRA)

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Multi-Agent Systems (MAS) have been recognised as a promising solution to address complex problems in many areas. However such systems are extremely hungry in terms of computational resources. Field Programmable Gate Arrays (FPGAs) offer great performance improvement over software implementations in terms of computational resource allocation but applications of multi-agent systems in such hardware have been poorly explored. This paper describes an Event Driven Reactive Architecture (EDRA), which is a novel multi-agent architecture for reconfigurable hardware. The EDRA approach enables the design and implementation of the internal architecture of agents targeted to be deployed in FPGA, based on fine-grained task decomposition to generate reactive structures triggered by signals through consistent hardware interfaces that enable the internal flow of information.
机译:多种代理系统(MAS)被认为是一个有希望的解决方案,以解决许多领域的复杂问题。然而,在计算资源方面,这种系统非常饥饿。现场可编程门阵列(FPGA)在计算资源分配方面提供了对软件实现的良好性能改进,但在这种硬件中的应用程序探索了多种子体系统。本文介绍了一种事件驱动的反应性架构(EDRA),它是一种用于可重构硬件的新型多功能架构。基于细粒度的任务分解,EDRA方法能够设计和实现目标要在FPGA中部署的代理的内部架构,以通过能够通过一致的硬件接口触发的信号触发的反应性结构。

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